
Sound Design
Deadfield TV Commercial Spot
Created a detailed soundscape and suspenseful music composition for a TV commercial promoting the video game "Deadfield" by Gamesphere given by Full Sail University. This project involved intricate sound design, sonic branding, and voice-over (VO) recording, using ProTools and LogicPro to craft a captivating auditory experience.
Soundscapes (SS): City Street, Cozy Indoor Storm, and Forest
A series of three immersive soundscapes created using layering, field recording, fades editing, EQ processing, and pitch shifting. The soundscapes include City Street, Cozy Indoor Storm, and Forest, each designed to transport the listener to a distinct environment.
Mono One-Shot (MOS): Chain Rattle, Door Creak, Magic Potion Bubbling, and Sword Sheathe
A series of four mono one-shot sounds—Chain Rattle, Door Creak, Magic Potion Bubbling, and Sword Sheathe—crafted using sound design techniques such as layering, field recording, fades editing, EQ processing, and pitch shifting for authentic and unique audio effects.
Sora AI Truck
Enhanced the realism and vividness of a Sora AI video featuring a truck driving through a gravel road surrounded by trees by adding custom sound effects and atmospheric audio. Utilized field recording, layering techniques, and sound processing in ProTools to create a unique and immersive auditory experience.